I'd love to work with you on Pet Paradise, Boomie Blast and any new games you’re currently working on.
I'm an experienced illustrator, animator and motion graphics designer and I'm a long-time gamer. I'm really excited about the opportunity to join your team.
I've worked on broadcast television shows, feature films & documentaries and adverts. I've loved working on all of them, but what I miss is working on something interactive and player-based. Something that players seek out. Something they engage in. Something they return to, excited to do more, see what's new and spend time with. Like your games.
I really enjoy the quick hits of casual gaming, plus the world-building in Pet Paradise. It’s a blast to see what island is next, and what characters will show up.
I'm coming to games from broadcast design, where I've learned how to concept, design & animate all the way from the written brief to final delivery. I have experience both creating new brands and working within well-established brands with a defined visual language. I know how to work within production pipelines and how to ship work on-brief and on-brand.
Simply put, I love making stuff. I've been doing it for years and I'd love to come make games with you all.
Englisch ist meine Muttersprache, aber ich bin in der Sprachschule und lerne schnell Deutsch.
I have a work visa and am available as of 1st April. I live not far away in Friedrichshain and would love to come in for a cup of coffee and see if I might be a fit.
Thank you very much,
Here's some of my work:
All of this is elsewhere on the site & there's a lot more to see. Please feel free to look around.
GSN Network Rebrand
A rebranding campaign I worked on for the Game Show Network. Lots of fun vector-based art. A great color palette. Good attitude. They didn't end up picking this direction but it was a blast.
Mars Mission 01
A story for Instagram, told through five looping videos playing in a carousel.
3d Prop Design
I love 2d. Look around the rest of my work! But I'm just as comfortable working in 3d, and with using 3d to rough-out 2d paint-overs and explore design iterations.
I made these back when I thought stickers were going to be the next 'big thing.' They weren't. But it was fun working within the constraints of 6-9 frame loops and very small file sizes. I wouldn't have minded a few extra frames here & there.
Animation & UI Design
I was fortunate to work on the last fully CG Batman show. I designed and animated all the UI and screen graphics.
American Album Show Open
Click-through for two versions of the open I designed. The show never made it past the pilot, but it was fun to work on.
This is the version they picked. I still wonder what the other would have looked like.